Clay pipes, a lantern radius, a rolling shell.
◀ LandingA graph of clay pipes. Cycle the route, commit, steal the key, skip the trap.
Z cycle route · X commit
Three keys. Patrol cones. The alarm speeds them up. The door needs all three.
←→↑↓ move
Bank the shell off the walls. Three marks. Six shots.
Z lock angle · Z again for power
Gold scores, red hurts, teal shields. Survive the clock. Combos drop on a hit.
←→ slide the basket